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Old Oct 02, 2010, 05:03 PM // 17:03   #1
Frost Gate Guardian
 
Join Date: Mar 2010
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Default Party full of heroes + other stuff

To set the scene:

- lack of players in GW
- henchmen arnt bad, they just stand in a ball and die
- H and H parties are invariably X/X + 3x rt or necro heroes + 2 ele henchmen +1 monk and 1 other henchie and hence very boring with no variation for creative team builds
- 1/2 of GWs population must have hit their head when they were young with some of the builds they uses = pugginf frustration
- etc....

Ok:

I have always wanted to be able to have full parties of heroes - i.e. 7 hero slots. It would allow me to do a lot of the game that it is tiring to pug and generally enjoy it more.

I'm sure there have been many posts about this, but that is not why im posting.

When reading the 'upcoming changes' post on wiki it seems that ANET are planning to make big changes to heroes, though they are not specific. Secondly I was really bored, and i mean really, so i noticed they had a survey on the war in kryta so decided to fill it out.... wow im lame.... but anways it was a load of boring questions about waar in kryta.... last question was.... rate on a scale whether you would like to me able to make a full party of heroes!

It is therefore on their mind, and i reckon it might be the big update for heroes that they mentioned before.... So instead of all this /signed that you write here... go waste 10 mins of ur life and fill out the form on the gw website and put very much agree for full party of heroes... maybe that will convince them to change it.

On an aside.... how should they be controlled?
- allow formation like buttons so your heroes stand in a certain pattern during combat
- flag each hero individually
- flag in pairs?
- only flag the top 3 heroes?
- improve AI so they spread out themselves?
- other ideas?

anyway /pz
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Old Oct 02, 2010, 05:46 PM // 17:46   #2
Desert Nomad
 
Join Date: Mar 2010
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Yes , that's the problem i thought about recently about having full heroes team aswell : flagging system . It might be hard to implement ( i mean , if we check the hard level of updates we get , this might be hard to do ,change interface , etc... ) ..

Improving AI will clearly not be done , and it would be a huge joke to finally fix it after the dedicated arena got deleted ( and even after all players completed their titles.. )

However , yes i agree with you , but as i said on other thread , especially for heroes ascent , because those ganks , hours to form , dcs--> leave , skip--> leave , unfair situations are really getting on people's nerves ( you might say , only you say it , but im serious , each party i join says it .. ) and thus at least , the hours to form problem would be down ....
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Old Oct 02, 2010, 06:11 PM // 18:11   #3
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Cap their health low and limit how many of each hero professions you can have in a group to 1-2, not 3.
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Old Oct 02, 2010, 06:45 PM // 18:45   #4
Ascalonian Squire
 
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Guild: Ultimate New Order (UNO)
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Well if they do go ahead with 7 heroes, I would imagine its to much to change the interface from what it is, so id guess it would be 3 flaggable heroes (top 3) and the remaining 4 party members being flagged as a single group (as it is now with henchmen).

I dont think they will alter the AI either.
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Old Oct 02, 2010, 06:58 PM // 18:58   #5
Forge Runner
 
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Quote:
Originally Posted by Cuilan View Post
Cap their health low and limit how many of each hero professions you can have in a group to 1-2, not 3.
Sure, if you do the same to human groups.
Whoopsie.
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Old Oct 02, 2010, 07:31 PM // 19:31   #6
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I see no suggestion here.

Closed.
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